﻿//
// IDotNetProject.cs
//
// Author:
//       Matt Ward <matt.ward@xamarin.com>
//
// Copyright (c) 2014 Xamarin Inc. (http://xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

using System;
using System.Collections.Generic;
using MonoDevelop.Core.Assemblies;
using MonoDevelop.Projects;

namespace MonoDevelop.PackageManagement
{
	internal interface IDotNetProject : IProject
	{
		event EventHandler<ProjectModifiedEventArgs> Modified;
		event EventHandler Saved;

		DotNetProject DotNetProject { get; }
		TargetFrameworkMoniker TargetFrameworkMoniker { get; }
		string DefaultNamespace { get; }
		ProjectReferenceCollection References { get; }
		ProjectFileCollection Files { get; }

		void AddFile (ProjectFile projectFile);
		string GetDefaultBuildAction (string fileName);
		bool IsFileInProject (string fileName);
		void AddImportIfMissing (string name, string condition);
		void RemoveImport (string name);
		bool Equals (IDotNetProject project);
		void RefreshProjectBuilder ();
		void DisposeProjectBuilder ();
		void RefreshReferenceStatus ();
		IEnumerable<ProjectPackageReference> GetPackageReferences ();
	}
}

